Watch_Dogs Complete Edition Introduction:

The Watch Dogs franchise, styled as WATCH_DOGS, is a series of action-adventure video games published by Ubisoft. It is primarily developed by Ubisoft's Montreal and Toronto studios, utilizing the Disrupt game engine. The inaugural title in the series, bearing the same name, was launched in 2014. To date, there have been three games in the series, with the latest installment being Watch Dogs: Legion, released in 2020. Additionally, several tie-in books and comic book miniseries set in the game universe have also been published.


Gameplay in the Watch Dogs games revolves around an open world where players undertake missions to advance the overarching storyline and engage in various side activities. The core gameplay mechanics encompass driving, shooting, stealth sequences, and occasional elements of role-playing and puzzles. These games are set in fictionalized renditions of real-life cities at different time periods and follow different hacker protagonists. These protagonists, while pursuing distinct objectives, invariably become entangled with the criminal underbelly of their respective urban landscapes. The antagonists typically include corrupt corporations, crime kingpins, and rival hackers who exploit the ctOS (central Operating System), a fictional computer network that interconnects all electronic devices within a city into a unified system and stores personal data on its citizens. Players also wield the power to harness ctOS, employing it to manipulate various devices for combat, stealth, or puzzle-solving.


Gameplay:


The games have generally received favorable reviews for their gameplay elements, mission structures, and world designs, but they have also faced criticism for recurring technical issues. The narratives and characters have elicited mixed reactions. From a financial standpoint, the series has achieved significant success, with the combined sales of the first two games surpassing 20 million units.

The inaugural entry in the series unfolds in a fictionalized version of the Chicago metropolitan area in 2013. It follows the story of Aiden Pearce, a gray hat hacker and vigilante, as he embarks on a quest for vengeance following the murder of his niece. Development of the game commenced in 2009 with a budget of $68 million. Interestingly, Watch Dogs originated as a potential sequel to the Driver series, which was also in development at Ubisoft Montreal around the time of Driver: San Francisco. However, the latter game did not perform well commercially, prompting the Montreal team to rework their project into one that emphasized hacking while retaining driving elements. Ubisoft Montreal led the development, with additional support from Ubisoft Reflections, Ubisoft Paris, Ubisoft Quebec, and Ubisoft Bucharest. The game generated significant anticipation after its gameplay reveal at E3 2012, although the final product was marred by allegations of graphical downgrading. It was released for multiple platforms in May 2014, with a Wii U version following in November 2014.

A downloadable content (DLC) expansion for the game, titled Watch Dogs: Bad Blood, was launched in September 2014. This DLC stars Raymond "T-Bone" Kenney, a prominent character from the base game's narrative, as the playable protagonist. It introduces ten new story missions, additional "Street Sweep" contracts, as well as fresh weapons, outfits, side missions, and an RC car.

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Moving on to the second installment, it is set within a fictionalized version of the San Francisco Bay Area in 2016. Watch Dogs 2 recounts the story of hacker Marcus Holloway, who is wrongfully accused through ctOS 2.0 and joins the hacking group DedSec. Together, they strive to raise awareness about the dangers posed by ctOS 2.0 and unveil the corruption of its creators, the Blume company. This installment expanded upon the multiplayer features of the first game and introduced new weapons and gadgets. Unlike the first game, Watch Dogs 2 adopts a more vibrant and optimistic tone. Ubisoft Montreal took the lead in development, with assistance from Ubisoft studios in Toronto, Paris, Bucharest, Kyiv, and Newcastle. The game was released in November 2016 for Windows, PlayStation 4, and Xbox One.